Inspiration

Recently I learned someone made a entire game in pygame so I wanted to something same

What it does

It is a top down RPG game. pretty simple that will get complex eventually... one day.

How we built it

It's all spec driven and no code was types. The AI was very good at fixing it's own mistakes

Challenges we ran into

not at all. cause claude especially knew how to fix itself

Accomplishments that we're proud of

How everything turned out :)

What we learned

It is possible to make a game in pygame and no game engine

What's next for Fantasy Quest

Further development, more mechanisms and rpg elements

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