Inspiration

"Fanfir's Last Stand" was inspired by bullet hell games, nordic mythology and a desire to burn your enemies to the ground

What it's about

Your goal is simple - survive for as long as you can and turn as many Vikings as you can into the ash. Higher scores will allow you to face tougher terrains and enemies - only the toughest can make it through!

How we built it

Project was created with ❤️ in Unity with C#

Challenges we ran into

Staying awake and focused, while also trying to not run into merge-conflict hell, was definately the biggest challenge for us - thanks to our perseverance we made it through.

Accomplishments that we're proud of

We're proud of creating a MVP in such tight timeframe, given the circumstances and many unexpected bugs and situations along the way.

What we learned

We learned how to properly work in a team using Version Control

What's next for Fanfir's Last Stand

The future holds many unknowns - who knows, maybe you'll see the game released on Steam in a year (or maybe it will rot forever in dark depths of the hard drive)

Built With

Share this project:

Updates