What it does

It's a game. Basically you fly around a spaceship and shoot down other spaceships without getting hit.

How we built it

It was programmed in Java, and most of the images were made in Blender.

Challenges we ran into

Getting waves to work properly, getting lasers to not instant-kill, finding bugs, and loud music.

Accomplishments that we're proud of

Getting a program that compiles.

What we learned

Initializing fields is important.

What's next for Fancy Game 2

More enemy types, more power-ups, functional tutorial level, weapon specialization.

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