What it does
It's a game. Basically you fly around a spaceship and shoot down other spaceships without getting hit.
How we built it
It was programmed in Java, and most of the images were made in Blender.
Challenges we ran into
Getting waves to work properly, getting lasers to not instant-kill, finding bugs, and loud music.
Accomplishments that we're proud of
Getting a program that compiles.
What we learned
Initializing fields is important.
What's next for Fancy Game 2
More enemy types, more power-ups, functional tutorial level, weapon specialization.