Inspiration
Games like Silent Hill and the limitations of working at a 2500-line limit
What it does
Interactive Media
How I built it
Organization and lots of Arrow Functions to save space
Challenges I ran into
The line code size limit and performance due to the light mechanics
Accomplishments that I'm proud of
Testing the game with my wife, figuring out all the bugs, tweaking mechanics, and even rebuilding the level, was quite an experience.
What I learned
Organization and Lambda LOL
What's next for (F)flashlight
Ep 2
Built With
- rosebudai

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