Inspiration

Games like Silent Hill and the limitations of working at a 2500-line limit

What it does

Interactive Media

How I built it

Organization and lots of Arrow Functions to save space

Challenges I ran into

The line code size limit and performance due to the light mechanics

Accomplishments that I'm proud of

Testing the game with my wife, figuring out all the bugs, tweaking mechanics, and even rebuilding the level, was quite an experience.

What I learned

Organization and Lambda LOL

What's next for (F)flashlight

Ep 2

Built With

  • rosebudai
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