Inspiration- Was to recreate a childhood game from the ground up.
What it does- It's a platform game
How We built- we used Untiy3D engine and Java Script
Challenges We ran into- fairly new to unity engine and coding was challenging to work with.
Accomplishments that we're proud of- First finished game, deeper knowledge with unity engine and game developing
What I learned- A lot easier to work with team then alone, learning to use unity engine, learning to create music from sound bites.
What's next for F.I.L.T.h - new levels, possibly story line, better graphics , new sprites
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