Inspiration

It is inspired by the movies Xenemorph in the movie Alien and mega man.

What it does

Its a survival-platform based story game.

How we built it

It is written in micro studio and our art was made in pixel art.

Challenges we ran into

Errors in the program and collaboration issues. Our coders had to keep resetting the code because the other would make massive changes without notifying the other coder.

Accomplishments that we're proud of

Getting the enemies to work, the music , the art, and the many levels. We also really liked the small details and effects we added

What we learned

Learned more about debugging and shading better. We also learnt how to adjust to new environment

What's next for Expedition Unknown

Finishing and polishing the boss, polishing the game and that's all.

Built With

  • microscipt
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