Inspiration
I was inspired by the replay systems in games and the Cosmic Mario from Super Mario Galaxy.
What it does
A (would be) platformer that forces players to "Rewind" time to their advantage
How we built it
Most of the actual work was stitched together from multiple tutorials found online (with the help of AI)
Challenges we ran into
Time. But besides that, applying physics correctly
Accomplishments that we're proud of
A semi-polished idea that could be approved upon to make an actual game.
What we learned
To plan and organize before a project, a lot of time was lost changing ideas
What's next for ESREVER
Make actual levels/objectives
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