Inspiration

I was inspired by the replay systems in games and the Cosmic Mario from Super Mario Galaxy.

What it does

A (would be) platformer that forces players to "Rewind" time to their advantage

How we built it

Most of the actual work was stitched together from multiple tutorials found online (with the help of AI)

Challenges we ran into

Time. But besides that, applying physics correctly

Accomplishments that we're proud of

A semi-polished idea that could be approved upon to make an actual game.

What we learned

To plan and organize before a project, a lot of time was lost changing ideas

What's next for ESREVER

Make actual levels/objectives

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