Inspiration
Diablo, Dragonball Z, Tekken
What it does
Play an action rpg where you fight and use powers to kill monsters and level up.
How we built it
Started as a prototype project on my iPad using Lua, the moved to Unity 5, eventually 6, and now 6.5.
Challenges we ran into
Character can wear many types of outfits so i had to create art for each outfit and animation, I had to find software to support that kind of creation easily and quickly and thought of many different workflows until finding the perfect solutions.
Accomplishments that we're proud of
Getting the game working and running in build mode.
What we learned
How to use Addressables and other content packing strategies.
What's next for Esperanza Game
More content, fixing working gameplay fighting and item drops.
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