Inspiration

A long time ago in a Maryland far far away a young game developer set out to make a small game at MHacks 6.

What it does

He wanted to keep it simple and thought the easiest thing to do was to pick a theme, like Escape, and implement everything off of that.

How I built it

He broke out Visual Studio, C# and Monogame and started coding and making art.

Challenges I ran into

Unfortunately the young man wasn't good at audio and did not get the time to put in sounds.

Accomplishments that I am proud of

One good thing that came out of it, however, was that the art looked very nice and unique.

What I learned

He learned a better sense of time management and came out better from the experience.

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