Inspiration
Games including: Hostages, Limbo, Inside
What it does
Side-scroller, platformer, survival
How we built it
We did the programming with Unity, graphics with Manga Studio EX 5, online spritesheet generator for animation.
Challenges we ran into
Choosing the best lighting, arguing what is the best environment to tell the visual story.
Accomplishments that we're proud of
Good mechanics, moving lights were genious mechanics, Animation was solid.
What we learned
Teamwork, how to work with new people and how to create and design a game in a short amount of time.
What's next for Escape
Publish a trailer in youtube, polish the mechanics and everything else, publish the game online to get people's support.


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