Inspiration

Games including: Hostages, Limbo, Inside

What it does

Side-scroller, platformer, survival

How we built it

We did the programming with Unity, graphics with Manga Studio EX 5, online spritesheet generator for animation.

Challenges we ran into

Choosing the best lighting, arguing what is the best environment to tell the visual story.

Accomplishments that we're proud of

Good mechanics, moving lights were genious mechanics, Animation was solid.

What we learned

Teamwork, how to work with new people and how to create and design a game in a short amount of time.

What's next for Escape

Publish a trailer in youtube, polish the mechanics and everything else, publish the game online to get people's support.

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