Inspiration
I was inspired to make this game by some of the earliest videogames the text based RPG.
What it does
This project is a video game that uses text prompts and responses to play the game.
How we built it
I built this project using Java on BlueJ.
Challenges we ran into
I ran into challenges with the helper classes, and using helper classes for helper classes.
Accomplishments that we're proud of
I am proud of the fact that I made a videogame since I've never really done anything like this before.
What we learned
I learned more about using Java, and how to better implement helper classes, to use certain mechanics better.
What's next for Escape the Cavern
I would like to make the story longer, maybe add other classes, or a dodge or critical hit mechanic.
Built With
- bluej
- java
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