Inspiration

I was inspired to make this game by some of the earliest videogames the text based RPG.

What it does

This project is a video game that uses text prompts and responses to play the game.

How we built it

I built this project using Java on BlueJ.

Challenges we ran into

I ran into challenges with the helper classes, and using helper classes for helper classes.

Accomplishments that we're proud of

I am proud of the fact that I made a videogame since I've never really done anything like this before.

What we learned

I learned more about using Java, and how to better implement helper classes, to use certain mechanics better.

What's next for Escape the Cavern

I would like to make the story longer, maybe add other classes, or a dodge or critical hit mechanic.

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