Inspiration
I really wanted to make some type of game. I began learning Unity, however I did not feel I had enough time to create assets, and some of the other programs I tested out didn't involve much of the coding aspect. This is a simple game of trying to get back home, but not everything is what it seems.
What it does
This game outputs text to a console, asking the user to make decisions which impact what happens next.
How we built it
I wrote this program in Scala to be able to use classes and states. Plus Scala has a compiler which when running a log program is much nicer than compiling at runtime. I utilized many methods and conditionals to tell a story decided by the player.
Challenges we ran into
About halfway in, I realized I do not remember states as well as I hoped I did. But having multiple classes still helped in my planning and production.
Accomplishments that we're proud of
I'm proud of making something fun, that I can continue developing after this, and hopefully be able to get a GUI working with it.
What we learned
I learned the importance of mapping out decisions, and keeping everything organized. Having variable names that have a purpose definitely help that.
What's next for Escape
Implementing a GUI, continuing the story perhaps.
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