Inspiration

I really wanted to make some type of game. I began learning Unity, however I did not feel I had enough time to create assets, and some of the other programs I tested out didn't involve much of the coding aspect. This is a simple game of trying to get back home, but not everything is what it seems.

What it does

This game outputs text to a console, asking the user to make decisions which impact what happens next.

How we built it

I wrote this program in Scala to be able to use classes and states. Plus Scala has a compiler which when running a log program is much nicer than compiling at runtime. I utilized many methods and conditionals to tell a story decided by the player.

Challenges we ran into

About halfway in, I realized I do not remember states as well as I hoped I did. But having multiple classes still helped in my planning and production.

Accomplishments that we're proud of

I'm proud of making something fun, that I can continue developing after this, and hopefully be able to get a GUI working with it.

What we learned

I learned the importance of mapping out decisions, and keeping everything organized. Having variable names that have a purpose definitely help that.

What's next for Escape

Implementing a GUI, continuing the story perhaps.

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