Inspiration
As escape room connoisseurs, we want to spread the joys of the medium to the masses. To this end, we created an AR experience of a lifetime.
What it does
"You're an urban explorer on the prowl, when you find yourself trapped in what seems to be the house of a curious individual. As you rifle around, you grow more and more convinced that you are in a vampire's abode! You assume you haven't got much time before the man comes home, but that you ought to investigate or at least get out! Look around the room and find clues to reveal the vampire's secret, and try not to lose track of time."
How we built it
Technologies: Unity, Vuforia, ARCore
Challenges we ran into
Version control...else have all your objects deleted forever
Accomplishments that we're proud of
Learnt Unity from the basics to AR image detection and created interactive AR objects.
What we learned
Use version control.
What's next for EscapAR
Procedural generation and increase the size of the escape room to a whole room.


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