Inspiration# ERROR_404: Reality Not Found

Inspiration

For the HACKED GAMES challenge, we wanted to create something that completely reversed the usual rules of gaming. Normally, glitches are considered mistakes that players should avoid. We thought it would be interesting to turn those bugs into the main mechanics of the game. Inspired by retro platformers and classic pixel art games, we designed a world where players must intentionally exploit glitches to progress and eventually escape a corrupted digital reality.

What it does

ERROR_404: Reality Not Found is a retro pixel-art puzzle platformer in which the player is trapped inside a broken game. Progress is impossible through normal gameplay. Instead, players must discover and use intentional glitches such as:

  • Wall clipping to access hidden areas.
  • Inventory overflow to unlock secret items.
  • Timing exploits to bypass obstacles.
  • Visual corruption revealing hidden platforms.
  • Physics breaks that enable super jumps.

Each level introduces a new glitch mechanic, encouraging experimentation and rewarding curiosity.

How we built it

The game was built using Godot 4 and GDScript. We used a 16-bit pixel art style with glitch effects, flickering animations, and distorted visuals to create the feeling of a corrupted world. The game is designed for both keyboard and touchscreen controls and can be exported as an HTML5 project for browser-based play.

Built With

  • Godot 4
  • GDScript
  • HTML5 Export
  • Pixel Art
  • Chiptune Audio
  • Glitch Effects

Challenges we ran into

One of the biggest challenges was designing glitches that felt intentional and fun instead of random or frustrating. Balancing the difficulty of discovering each exploit while still providing enough hints required several iterations. Another challenge was ensuring that every glitch mechanic worked consistently on both keyboard and touchscreen devices.

What we learned

Through this project, we learned how unconventional mechanics can create unique gameplay experiences. We also gained experience in level design, game balancing, and creating visual effects that enhance storytelling. Most importantly, we discovered that sometimes breaking the rules can lead to the most creative solutions.

What's next for ERROR_404: Reality Not Found

In the future, we plan to expand the game with:

  • Additional glitch mechanics.
  • Multiple endings based on player choices.
  • More levels and hidden secrets.
  • Speedrun and challenge modes.
  • A larger interconnected world with checkpoints.

Ultimately, we want to create a game that celebrates creativity, curiosity, and the joy of breaking the rules.

What it does

How we built it

Challenges we ran into

Accomplishments that we're proud of

What we learned

What's next for "ERROR_404: Reality Not Found"

Built With

  • 2d
  • 4
  • art
  • aseprite
  • audio
  • chiptune
  • controls
  • effects
  • gdscript
  • godot
  • html5
  • keyboard
  • pixel
  • shader
  • touch
  • webgl
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