Inspiration

According to the United Nations Refugee Agency (UNHCR), by the end of 2020 82.4 million people across the world were forcibly displaced as a result of persecution, conflict, violence, human rights violations, or events seriously disturbing public order. Out of this, 48 million are internally displaced, 26.4 million people are refugees and 4.1 million are asylum-seekers. More than two-thirds of all refugees come from just these five countries. In recent times, the Taliban takeover deepens the refugee crisis and there are so many platforms for helping these people and this inspired us to create a web application.

What it does

Equirights is a portal for a refugee to get access to their needs any time anywhere. we came up with features like:

-Education: to enhance the learning capability of an individual and improve their standard of living.

-Sustenance: aware a refugee to find their nearby NGOs by knowing their location via GPS and fulfill their needs.

-Employment: user can access their profile for finding their jobs in their nearby location based on their interest and qualification.

How we built it

Phase 1 - Strategy The first phase of the mobile app development process is defining the strategy for evolving our idea into a successful app. we include a more significant part of this in our overall enterprise mobility strategy. As one app’s objectives may differ from another, there is still an app-specific impact to the mobility strategy to address during the development process.

In this phase, you will: Identify the app users Research the competition Establish the app’s goals and objectives

Phase 2- Prototype Development we designed a prototype showing the working model of the app using various software components. we worked on the following steps: -Developed a virtual prototype. -Created an initial handmade prototype. -Used the initial prototype to identify and correct issues in our design. -Finalized our design to create a final prototype.

Phase 3- UI / UX Design The purpose of an app’s design is to deliver seamless and effortless user experiences with a polished look. The goal for mobile app UI / UX design is to create excellent user experiences making your app interactive, intuitive, and user-friendly. Our app must have intuitive user experiences to keep app users engaged.

Phase 4- testing and execution Test and Evaluation involve evaluating a product from the component level, to a stand-alone system, integrated system, and, if appropriate, system-of-system and enterprise.

steps involved :

-levels of evaluation

-how they align with government DT

-OT and accreditation and certification testing.

Challenges we ran into

Since all four of us in a team are from different backgrounds. we faced difficulties in bringing up the application using different software components by working in virtual mode. on the technical side, we faced many challenges like:

-Networking

-Time limitations

-Integration issues

-Limited resource

-Rapid technology advancement

Accomplishments that we're proud of

We as a team proud of:

-See projects through to completion.

-Take responsibility for delivering on intended outcomes.

-Show initiative and proactively steps in and do what is required.

-Persist and focus on achieving objectives even in difficult circumstances.

What we learned

We learned to implement software components like application programs, device drivers, and operating systems. Through hack Harvard, we got an opportunity to learn Javascript, Eclipse, and many other tools.

What's next for Equirights :

We are planning to bring a cost-efficient gadget with more features for providing a better experience and improved version of the current application.

Built With

+ 58 more
Share this project:

Updates