Inspiration

The split-screen feature inspiration comes from the experience of playing Lego: Skywalkers Saga with my friend last year. I like the feature of a co-op game, so I decide to develop a similar co-op game but addressing the inequity in education.

What it does

It is a two-person, split-screen maze game where players would encounter random events and need to make choice to balance time and resources, which I hope to relate to the reality of education.

How we built it

The entire project is built using Pygame.

Challenges we ran into

Although I have a few years experience of Python and has developed a 2d platformer game using Java in one of my course project, using Pygame is a total new experience for me and the hardest challenge I have to say is to think of a reality-related game that link to the track.

Accomplishments that we're proud of

Managed to develop a game under such short time.

What we learned

What's next for EquiLearn Adventure

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