Created a VR player versus player game on a single system, inspired from the lack of multiplayer games in the current VR market.

What it does

Epochalyptic allows for two people to play on a single system in a person-vs-person environment. (One person plays in VR, the other plays on the desktop). The desktop player's objective is to bypass the VR player and open up the three gates using the terminals and make it to the end portal.The VR player's goal is to detect and terminate the player-controlled capsule among the identical roaming AI capsules.

How we built it

In Unity with SteamVR. Tested with the Oculus Rift + Touch Controllers

Challenges we ran into

Separating camera views from the VR headset and the PC monitor. Dealing with scaled physics and wandering AI.

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