Inspiration

We're a big fan of dungeon and dragon and felt the fantasy setting was getting stale. So we wanted to make a game that feel similar to it with a dungeon master guiding you through a story that you shaped, this time with a more realistic twist.

What it does

When you create an account, you will be prompted to allocate your character stat between strength, dexterity, constitution, intelligence, wisdom, and charisma. After creating the account, you can create a story based on a goal that you write down, and a genre, which will determine how the story will be told and written. Then it will generate a scene, along with a picture to help you visualise the scene before making a decision. You will be prompted for an action that is determine by the AI, but you can also write your own action. The AI will then determine the next scene based on how successful your action were, which is determine by your stat compared with the required amount, and a bit of rng too. This loop will continue on until the story reach its end, which is when the user fail or succeed.

How we built it

We mainly use the MeDo platform to build the application, from top to bottom, with occasional debugging work from our dev when trouble arise.

Challenges we ran into

Since the application was in an unfamilliar coding language, we have to teach ourselves typescript to understand and fix our code

Accomplishments that we're proud of

We made a working application, that manage to generate a story from a really short prompt. Beside that, we also manage to add a multiplayer function, where players can all vote for which action to take.

What we learned

We learned the programming language typescript and more prompt engineering skill.

What's next for Epic Everyday

There are plan for adding more meta-progression, like currency to buy outfit and customize your avatar, and an option to queue with random, along with a text chat to socialize and hopefully find new friend.

Built With

  • api
  • medo
  • openai
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