Inspiration

Some of my favorite worlds in Horizon Worlds are wave-based enemy worlds!

What it does

Teaches someone how to use TypeScript within Horizon Worlds to create a budget-based enemy wave system

How we built it

Using Markdown, Git/Github, and TypeScript!

Challenges we ran into

I wanted to be able to deliver a substantial amount of knowledge without overwhelming someone. Writing is hard!

Accomplishments that we're proud of

I put a lot of effort into making it my own. AI is great for finding spelling/grammar mistakes but I'm proud of the fact that I designed and wrote this myself.

What we learned

I learned how to make an enemy wave system so that I could teach others, haha

What's next for Enemy Wave System Tutorial

I am very interested in how newer creators without much TypeScript knowledge will receive this. If it's well-received, I'll definitely be making more.

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