Inspiration
Some of my favorite worlds in Horizon Worlds are wave-based enemy worlds!
What it does
Teaches someone how to use TypeScript within Horizon Worlds to create a budget-based enemy wave system
How we built it
Using Markdown, Git/Github, and TypeScript!
Challenges we ran into
I wanted to be able to deliver a substantial amount of knowledge without overwhelming someone. Writing is hard!
Accomplishments that we're proud of
I put a lot of effort into making it my own. AI is great for finding spelling/grammar mistakes but I'm proud of the fact that I designed and wrote this myself.
What we learned
I learned how to make an enemy wave system so that I could teach others, haha
What's next for Enemy Wave System Tutorial
I am very interested in how newer creators without much TypeScript knowledge will receive this. If it's well-received, I'll definitely be making more.






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