Just an FYI, I had to switch from OpenXR to the Unity Meta Core SDK at the last minute to get my build to upload with a correct manifest and it flipped the hands upside down, and I didn't have time to fix it by 3PM :(
Also the video is from the original prototype I made the assets used in the game for back in 2019, I didn't have time to capture new footage. I haven't slept in three days, lol. It is an entirely new game with a completely different codebase though, I just reused some of the 3d models I made.
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