🌆 Empty City
A remixable urban sandbox for Horizon Worlds
Empty City is a modular, remixable world template designed for creators who want a cinematic city backdrop that feels alive even in its emptiness. Built for exploration, roleplay, events, and remixing, it provides a strong foundation for others to extend, repopulate, and make their own.
✨ Core Idea
A city without people — intentionally left open for creators. Streets, rooftops, subways, and theaters provide atmospheric spaces that invite others to remix, repopulate, and transform the environment.
🏗 Features
Modular Districts — Downtown, Market, Rooftops, Subway, and Theater, each as standalone modules.
Interactive Props — Music players, teleport kiosks, party lights, and dynamic billboards.
Atmosphere Systems — Day/night cycle, ambient sounds, and weather effects.
Event Stage — A ready-to-use theater with lighting and sound controls for performances.
Remix Points — Clearly labeled anchors for creators to attach new games, NPCs, or decorations.
🎨 Why Remix?
Reusability → Plug-and-play city modules that can be cloned or swapped.
Modularity → Well-separated components for easy customization.
Community Value → Public assets + docs encourage remixing and open-source growth.
Creativity First → Empty City is a blank stage, waiting for new stories.
🚀 Use Cases
Host social hangouts or live events.
Add your own mini-games inside modular districts.
Repopulate the city with NPCs, quests, or roleplay spaces.
Use as a cinematic set for storytelling and machinima.
📖 Documentation & Remix Guide
Each module is documented with setup steps and remix anchors.
Interactive props and scripts are published as public assets.
A full tutorial is provided to help new creators remix and extend.
📌 Status
✅ Base modules designed
✅ Props & interactive assets in progress
🔜 Publishing remix guide and sample remixes
🌍 Vision
Empty City isn’t just a world — it’s a platform for remixing. By leaving the city uninhabited, we give creators the freedom to decide who lives here, what happens here, and how the city evolves.
Built With
- notejs
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