Inspiration
Pop culture
What it does
Gives the user a challenging puzzle game to enjoy
How we built it
We spent most of the time coding on Gamemaker, but branched out for some game art and the music.
Challenges we ran into
Each mini-game had its own challenges, but one of the biggest challenges was properly timing naps so we could maximize productivity.
Accomplishments that we're proud of
We took something that would originally have taken months, and compressed it down into a weekend project. It only took 25 hours to completely finish this project.
What we learned
"Coding puzzle games is a puzzle in and of itself. How meta." -Samee Mohan
What's next for Elevator
"More levels, more corgis" -Samee Mohan "More adventure with the Queen" -Haoran Xiao "More suitcase-packing games, with 6x6 blocks and more objects" -Jenna's worst nightmare
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