You play as the British elevator operator and it is your job to get people to the right floors. You must navigate the elevator buttons to pick the right floors, hold doors or shut them as well as keep your potential customers satisfied. There is a time limit within which the people in your elevator expect to get to their floor. If you are too slow, you will upset them and they will leave dissatisfied, but get the people where they need to go in time and they will tip you. Acquiring money can be used to improve your elevator as well as buy things for it such as a TV, a radio for elevator music, a heater and others. Buying such items will increase the ambiance of the elevator and make the people tip more, but it adds a layer of game play as a person might complain that it’s too hot or that they don’t like the music prompting you to change the station or the heater setting on the go to keep your customer satisfied.

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Hi, we're getting somewhere with our game! Got an Elevator and a few characters. We have a prototype in the works. In the links will be 2 screenshots of our elevator idea and then with the characters. Rest of the week will be implimenting more gameplay, UI and a hallway that will be shown when NPC's are leaving the elevator.

Screenshot 1: http://tinyurl.com/jz4n4kf Screenshot 2: http://tinyurl.com/hkfe6wv

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