What inspired us:

ElectroWorld is designed to address some of the very common but significant concerns of a students during this pandemic time. The education system has faced an unprecedented health crisis that has shaken up its foundation. These events have sparked the digital transformation of higher education and challenged its ability to respond promptly and effectively.

What we learned:

We learned to use different platforms and languages too. Like, we have used C# for this purpose which was completely a new programming language for us. We worked over Unity 3d Engine platform and blender also. We used Vuforia for augmentation. All in all, it was a great learning experience.

How did we solve the issue:

To solve this issue, we are here with our project which helps a student sitting in front of laptop to visualize what he/she is studying and think out of box. In this project we used Augmented reality to give students a feel of practical implementation of what they are studying.

What challenges did we face:

3D models weren't easily available to us for this project so we made those models by ourselves using blender. We also faced some issues while using Unity collab but allover, it was a great learning experience for us to resolve the issues and build the project completely.

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