Inspiration

-> Inspired in the original "Game of Life", by Conway.

What it does

-> It recreates the original one in a competitive way where each member of the group competes to dominate the biggest possible area based on the inicial configuration of the 20 cells of each player.

How we built it

-> The game was developed in Python and later we transcribed the code into JS and HTML.

Challenges we ran into

-> Having almost no experience with front-end, we managed to deploy the game successfully.

Accomplishments that we're proud of

-> The game works and it has a smooth design that is responsive. It's a fresher way of playing this "Game of Life" game.

What we learned

-> Patience is the key.

What's next for El juego de la vida 2.0

-> Learning back-end stuff so we can create multiplayer functionalities.

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