View the code on GitHub! https://github.com/YoshikuYuu/UofTHacks-Game
Inspiration
We wanted to create a game that integrated coding and turn-based combat, with a UI loosely inspired by the Pokemon games.
What it does
The player is given a limited number of lines to write a short Python program each turn, with which they engage in combat with an elemental, seven-headed hydra.
How we built it
We used Unity.
Challenges we ran into
Neither of us are familiar with Unity, so it was rather tedious to get things done. Moreover, our project was ambitious for our team of two. We underestimated the amount of time it would take to code a program that could recognize the Python language and as a result we were unable to finish in time for the deadline.
Accomplishments that we're proud of
We're proud of the things that we completed, like our sprites and the code we wrote to recognize Python, even though we didn't have time to put it all together at the end.
What we learned
We learned a lot about Unity and CSharp.
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