Fish eat Fish, a middle school game involving eating smaller fish out of a pond.

What it does

Player avoids an infinite stream of squares, picking off those small enough to eat, hoping to not get eaten themselves by larger cubes.

How we built it

The project was built in Netbeans.

Challenges we ran into

The main challenges we faced were accepting constant and immediate user input in order to control the player's square.

Accomplishments that we're proud of

We're proud of the clean, but sharp look it has after a relatively small development period.

What we learned

We learned a lot about manually creating and manipulating java GUI elements.

What's next for Edible

We plan to add many more artistic elements to the game, as well as much needed sound effects, and other additional features such as large cubes, difficulty options, and a local scoreboard of best players.

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