EcoWarrior
Inspiration
Our journey into building this game started with our growing interest in sustainability and climate predictions. We were fascinated by the vast amounts of climate data available and how it could be used to predict future outcomes. This sparked an idea of blending education with fun, to help children better understand climate issues. Games, being both engaging and accessible, seemed like the perfect medium to convey such complex information.
What We Learned
This project has been a great learning experience, and it has given us a deeper appreciation for how games can be used as educational tools. Many challenges related to sustainability come from people overlooking the impact of their daily actions or thinking that small choices don't matter. With this, we completed our first hackathon! :)
How We Built the Project
EcoWarrior is a browser-based farming simulator where players manage crops, protect forests, and support pollinators. Each decision — planting flowers, avoiding pesticides, preserving forests — affects bee populations, soil fertility, and future harvests. Good choices lead to thriving farms; poor ones trigger land degradation and crop failures. We created this simple, web-based game using JavaScript. The game is hosted on localhost, built with Node/NPM and based JavaScript and HTML.
Challenges
We were originally creating a village-based game that allowed players to make life choices in various sorts of buildings (their home, kitchen, garden, shopping centers, etc.), and used online datasets to attribute values to each of the related tasks. Players could then ‘speed up’ time and view what the world would look like in the future. However, we had a bit difficulty finding precise forecasting since there were few datasets that directly related all of these tasks.
So, we simplified the tasks to a farming simulator where people can learn more.
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