Inspiration
All four of us are passionate about helping our planet Earth. We are all involved in The Green Team at our school and we are excited to share our ideas at Technica by building a website to educate and change people’s perspectives on climate change and global warming.
What it does
Our game and website seek to educate kids and young adults about carbon footprints, climate change, and global warming. The various web pages describe issues in our environment and describe ways each person can help make a change. Our data tools help users explore common ideas and opinions regarding climate change and carbon footprints. In the game, the main character is placed in multiple scenarios and has to decide which action to take to be the most environmentally cautious. The scenarios range from walking around their house to turn off the tap, to choosing to use a reusable water bottle. This game allows kids to learn about the steps that they can take in real life to save and protect the environment.
How we built it
We built our website using HTML and CSS. We built our game using Scratch, which is a programming language created by students at MIT.
Challenges we ran into
While coding our website, we had trouble configuring some of the webpages on the toggle bar. We also struggled a bit with creating our data tool and had a few minor bugs to fix in our Scratch game. Additionally, since Technica was all virtual this year, it was difficult to communicate, but setting up Zoom calls seemed to be the best way to collaborate and we managed to overcome this. Overall, these struggles held us back a bit, but we pushed through and were able to turn the project in on time.
Accomplishments that we're proud of
We are proud of creating an interactive data tool and embedding it into the website since prior to Technica we had no experience doing this. We are also glad that we were able to create a fully functioning website and are grateful to have learned a lot through this Hackathon experience.
What we learned
We learned how to communicate as a team despite the challenges of it being an all virtual hackathon this year. We also learned how to make a data tool using a given set of data. Finally, we learned how to save our code to ensure that it does not get lost.
What's next for EcoMe
Next, we will continue to go more in-depth on topics such as water conservation and land pollution. We will also add more interactive elements like a chatbot using Tensorflow, to create a full, engaging, experience. Finally, we will continue to expand our Scratch game by adding even more fun levels!

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