Inspiration

I was in a small group setting the day before the Hackathon began, and Parker suggested the idea for a cookie clicker-esque game, and I took the idea and expanded on it.

What it does

Basically, we have different things you can buy to increase the money you earn, and progress into the next stages. There are good and bad choices, with a surprise ending depending on your choices.

How we built it

It was very simple. we used Godot and C# to construct this game.

Challenges we ran into

There weren't really any challenges, it was just a massive timesink.

Accomplishments that we're proud of

The game is complete! I didn't think I could manage this before.

What we learned

We gained more experience with Godot, which we will take to the next projects.

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