Inspiration

People cannot travel during these times so we thought we might bring famous landmarks to them instead.

What it does

Our website gives historical information about these wonders and allows people to see the wonders in AR.

How we built it

We used Tinkercad to create 3D models of the wonders and then we exported them into EchoAR so we could use them in AR. We then used Unity to test all of the 3D models and make sure they were functioning. Finally we brought everything together by creating a website with VSCode and the links and QR codes from EchoAR. We used html5 and CSS3 to code the webpage and it worked out well.

Challenges we ran into

We ran into a challenge with the color of the 3D models. This is because when we saved it as .stl or .obj file it would become a zip file with two documents, so the color would not show in echoAR or Unity. When we saved the file as a .gbl file it became one document and worked perfectly. The Unity software was difficult to navigate but we were able to figure it out and use it for our purposes within a couple hours.

Accomplishments that we're proud of

We were proud of being able to learn how to use 2 new software platforms (echoAR and Unity) for our project in such a small time frame. We are also proud of our final website which was visually appealing and included the new software.

What we learned

We learned how to use Unity and echoAR, we also learned about historical facts of the World Wonders that we researched.

What's next for World Wonders

We think we can make more detailed 3D models for the World Wonders as well as a setting for the World Wonders, for example we could make the surrounding environment of the Colosseum to give a more enhanced experience.

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