The inspiration came from thinking about what service or game aggregates the most structured information in a fun way

What it does

By communicating with a server, it gets 20 questions that the user needs to answer about his item. Then it sends the answers to the server, which guesses which item was chosen. Whether right or wrong, the server saves the users answers, so each time a user plays the server becomes more accurate

How I built it

The server was built with PHP, the app with Java

Challenges I ran into

The massive back-end DB work

Accomplishments that I'm proud of

That the overall product runs pretty smoothly

What I learned

PHP, and how to deal with JSON in android

What's next for eBayNator

More interfacing with the ebay API

Built With

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