Inspiration
The inspiration came from thinking about what service or game aggregates the most structured information in a fun way
What it does
By communicating with a server, it gets 20 questions that the user needs to answer about his item. Then it sends the answers to the server, which guesses which item was chosen. Whether right or wrong, the server saves the users answers, so each time a user plays the server becomes more accurate
How I built it
The server was built with PHP, the app with Java
Challenges I ran into
The massive back-end DB work
Accomplishments that I'm proud of
That the overall product runs pretty smoothly
What I learned
PHP, and how to deal with JSON in android
What's next for eBayNator
More interfacing with the ebay API
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