With the traditional educational system in developing countries, instructions are only based on textbooks, lectures, and individual written assignments. Because of this, learning is not done in real-time and 'live science' is never delivered. Students only learn by imagining things taught by teachers or read from a textbook. Students don’t have a direct connection to what is being taught because they can’t feel it in their present environment.

Many learners in developing countries, especially the youngest and minority groups, are not fluent in the language of instruction.

We carried out a user survey and we found out that that the most significant obstacle facing learners is lack of access to technology followed by lack of good learning environment.

What it does

We created an VIRTUAL REALITY skylar application on oculus quest in order to ensure that students engage with whats being taught and live science is delivered. When the students enter the virtual environment they find themselves in a virtual classroom and the can teleport themselves to this under water environment we created for this hackathon to visualize aquatic organisms and have interaction with the aquatic environment.

We retrieved data aquatic data from an open open source api and the fields are called from a JSON request You can click on the aquatic organisms to get information of this taxonomy and fishery management.

Student can enter a science laboratory where they can interact with data like this simulation that allows students to compare the protein content in difference fishes

The unique thing about earth school is that we deliver SDG-centered learning which enables learners to participate in projects that impact the world positively. Students will be giving mini-tasks that they can earn points after completing task. This will enable students to experience the true importance of education

To bridge the gap of the digital divide, we've added an AI assistant in Skylar to achieve access

How we built it

We built Earth School with Unity3d and IPFS for storing data

Challenges we ran into

It was very challenging for us to visualize data in Unity, there are little resources that allows us to learn how to do it

Accomplishments that we're proud of

What we learned

What's next for Earth School


Arinze Obumselu- UX/UI Designer Chukwuka Obumselu - Unity Developer

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