Inspiration

Initially approaching this project, we realized the majority of futuristic movies, especially centered on technology, feature a dystopian Earth. For this reason, we pulled inspiration from a more hopeful futuristic movie, WALL-E. We were inspired by the themes of resilience and environmental sustainability. This movie emphasizes conscious efforts to combat overconsumption while balancing technological innovation. Something we saw in everyday life was litter present on Chicago beaches. We combined this concept with the film and developed a system to resolve the issue with a system designed to detect and clean our lake shores.

What it does

Our site is used as a hub to explain the uses of our two robots. We have robot EVE, and robot WALL-E. EVE is designed with a probe that marks litter virtually from the sky by utilizing atmospheric scanning. WALL-E is directly connected to EVE’s interface and uses that data to locate litter present on urban beaches. He is then able to collect it and thus clean the lake shores. The site displays the importance of these robots and showcases their futuristic designs.

How we built it

We started with a blank page and then used a lot of trial and error. We used some external websites to learn more about Figma, including YouTube and Figma Community. We used these sources to make our ideas come to life. We slowly added more pages to the site as we got used to how it works. We also asked some mentors which helped a ton with the publishing process.

Challenges we ran into

We had a few challenges with the website, Figma. It was our first time using this website or a website like this which caused a big learning curve for us all. At first, we tried to learn on our own, but eventually we leaned on some Youtube videos to teach us how to use the website. After publishing, we ran into another issue. The website looked slightly different on each laptop. We found out that depending on the laptop size and the zoom, the layout can be affected. We then found what worked best on each laptop.

Accomplishments that we're proud of

Our entire group had never used Figma before, so the learning curve was steep going into this project. By the end of the hackathon, though, we had all significantly improved our problem-solving abilities and Figma skill set. On the first day, we ran into many problems due to unfamiliarity, and I do not think we anticipated getting as much done today as we did on Day 2. We are really proud of how much we accomplished in the timeframe, considering we had never used it before.

What we learned

We all learned how to use Figma, which was a learning curve. Through collaboration we learned how important challenges are to comprehensively understand a concept.

What's next for Earth Restoration Command Center

There are a lot of cool features, like animations, moving maps, and interactive UI components, that we tried to implement but were unable to fully complete. We would like to add those aspects and, in general, improve the user experience. Since Eve can collect satellite data, we want to use existing data to create heat maps that demonstrate heavily polluted areas (MATLAB could be useful for this). We also want to improve communication between WALL-E and Eve to help users better understand the data transfer between them.

Built With

  • figma
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