There was no true inspiration, but games like Undertale and Earthbound helped shape this game

What it does

In this game, play as a witch who has to interact and help NPCs all around the map to receive three eyes of newt, the last ingredient to make the best candy in the world! Use your map to see where you are, and your inventory to see descriptions of all the items you've collected

How I built it

I used Unity and C# to make the game, chiptune to make the music, to make the pixel art, and FontStruct to make the fonts

Challenges I ran into

One big challenge was getting the text engine to work. Luckily, with the help of YouTube, I was able to get a working text engine into the game

Accomplishments that I'm proud of and What I learned

This game took a lot of trial and error testing, so it was awesome to see it work at the end. In this game we made two custom fonts for the inventory and text engine, which came out pretty well, since font's can act weird at times

What's next for Witch - A simple RPG adventure

Maybe a side quest

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