Inspiration
I am extremely interested in the science fiction genre and game design. Therefore I combined my two favorite hobbies into this game.
How we built it
My group used the Unity 3D Engine primarily to build the world.
Challenges we ran into
There were several bugs in our complete product. It took us a while to find the problems in our code and make corrections.
Accomplishments that we're proud of
My group is very proud of completing this product in the allotted time. Furthermore it was very difficult to design the geography of the world itself with the various assets and scripts.
What we learned
My group learned valuable experience in programming user control and interface UI.
What's next for Dystopian Earth
We plan to create an Oculus version of the game.
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