Inspiration
The idea of Dynor League came from my love for the futuristic/cyberpunk aesthetic along with my love for just attending sport events. So the idea of blending the two and adding a dystopian lore behind the world itself came very naturally to me.
What it does
Dynor League was created so that gamers and non gamers can have a place to coexist in the same world together. Just how an audience loves to attend their favorite team events! In Dynor League contestants compete in a game of Dynor 'which is a variation of ball tag' where each arena has its own rules and twist to keep the contestants engaged BUT I also wanted to give the audience members who are there mainly to just talk to their friends, the option of being involved as well. So audience members can also press buttons while in the stands, triggering different arena hazards for the contestants to deal with.
How we built it
All of the 3d assets and texturing were done by me with a combination of 3ds max for the models and Adobe Photoshop for the texturing. I did use chatgpt for the 2d art of the sponsor banners and arena banners to try and help save on time! Along with zapsplat for the royalty free theme music I'm currently using.
Challenges we ran into
My main challenge for this update to Dynor League would be the usage of Horizon worlds NPC Gizmo! Mostly trying to work around the current limitation of the gizmo since it's a newer addition. It required a lot of tinkering to try and get it working smoothly consistently.
Accomplishments that we're proud of
I would honestly say just managing to have something to submit in time! haha The aesthetics and lore/background of the world itself would definitely be one of my proudest things! I feel like I was really able to convey that in the world, creating a very cohesive world.
What we learned
Focusing mainly on using the build into NPC gizmo supplied by Horizon Worlds. I have run across many problems trying to push the limits of such a newly added feature. Most of which came down to how timing works for these gizmo's when scripting.
What's next for Dynor League
My future goals for Dynor League is to continue to flush out and clean up the AI until I get it to a point where the AI just blends in seamlessly with the normal players. I also need to finish up the shop so that players can spend their credits and sponsor level xp.


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