I've wanted to make an old-school text adventure app for a while, and thought joining one with chatbots and text-to-speech technology would be an awesome way to give it a modern edge.

What it does

It's classic fun - you make decisions throughout the game which lead you down different paths and journeys. Along the way you can talk to characters - that are chatbots behind the scenes! So instead of choosing from scripted questions to ask, you just ask what you want; and the chatbot may give you an answer!

There are multiple characters (chatbots) in the game, each with a different "personality". Be careful though - don't assume they're telling the truth, and you're never quite sure how many questions you'll get to ask them!

I've used Polly to "speak" the characters text, it adds some life to the game.

How I built it

iOS (Swift) for the app, Amazon Lex, Amazon Polly, AWS Lex.

Challenges I ran into

Trying to decide to go for the retro design or not!

Accomplishments that I'm proud of

Mixing an old school game concept with cutting edge tech.

What I learned

Chatbots can add a lot to games

What's next for Dungeons & Chatbots

More more more! Add in the full story to the game, lots more characters, more plot twists, and get it into the App Stores.

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