Inspiration
Old-school rpg games like Earthbound.
What it does
It's a rogue-like dungeon-crawler with turn-based combat and item rpg elements.
How we built it
We built it entirely in C++ in Microsoft Visual Studio
Challenges we ran into
We had very little C++ experience (about a week).
Accomplishments that we're proud of
Implementing classes and working independently and collaborating with GitHub.
What we learned
We learned a lot about practical class design in C++ and how to manage working with each other using GitHub.
What's next for Dungeon Diver | Tired++
A scoring system and better polish, and ambitiously graphics.
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