Inspiration

Old-school rpg games like Earthbound.

What it does

It's a rogue-like dungeon-crawler with turn-based combat and item rpg elements.

How we built it

We built it entirely in C++ in Microsoft Visual Studio

Challenges we ran into

We had very little C++ experience (about a week).

Accomplishments that we're proud of

Implementing classes and working independently and collaborating with GitHub.

What we learned

We learned a lot about practical class design in C++ and how to manage working with each other using GitHub.

What's next for Dungeon Diver | Tired++

A scoring system and better polish, and ambitiously graphics.

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