Inspiration

Our inspiration was Junction hackathon and game ''Dumb ways to die''. We desided to make several minigames united by main character and plot.

What it does

It is series of minigames related to basic tracks of the hackathon.

How we built it

We used Unity & C# to reaize our idea; Photoshop to develop visual style of the game

Challenges we ran into

Limited time, lack of practical knowledge

Accomplishments that we're proud of

Being able to create demo with various games, within limited time and without any background in this field.

What we learned

How to work with Unity, ways to tell your story within game

What's next for Dumb ways to hack

Game will be finalized and relised after Junction so all hackers will be able to try it out

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