Inspiration
Our inspiration was Junction hackathon and game ''Dumb ways to die''. We desided to make several minigames united by main character and plot.
What it does
It is series of minigames related to basic tracks of the hackathon.
How we built it
We used Unity & C# to reaize our idea; Photoshop to develop visual style of the game
Challenges we ran into
Limited time, lack of practical knowledge
Accomplishments that we're proud of
Being able to create demo with various games, within limited time and without any background in this field.
What we learned
How to work with Unity, ways to tell your story within game
What's next for Dumb ways to hack
Game will be finalized and relised after Junction so all hackers will be able to try it out

Log in or sign up for Devpost to join the conversation.