Inspiration
"We had servos and we wanted to make something cool" - Haseeb Malik, 26/11/2017
What it does
The game allows players to throw objects aiming at a duck. Multiple players can play together and compete for the most accurate shots. When played on a phone accelerometer gyroscopes sensors make the game interactive.
How we built it
Each team member did work in a subarea and also general hardware/software/communications work.
Challenges we ran into
*WEB sockets *Linking software and hardware *using AWS *Dragonboard WiFi (setup, hotspot, troubleshooting), Bluetooth *Mechanical problems *Parts
Accomplishments that we're proud of
*Making everything (different hardware, software, communication) work together
What we learned
Hasee: JavaScript, AJAX, using phonesensors via JS Jakub: Socket.io Sarunas: Dragonboard, WiFi, electronics Valters Dragonboard (IO, command line, vim), Linux (Debian), some WiFi
What's next for duckduck_catapult
Kickstarter and version 2 coming in 2022.
Built With
- amazon-web-services
- arduino
- css
- electronics
- esp32
- github
- github-jobs
- html
- javascript
- jquery
- json
- linux
- php
- wifi
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