Inspiration
We experienced childhood in the golden era. It was the beginning of great thing. One of which were the first ever video games. Those were really fun games. We enjoyed games like, Super Mario, Duck Hunt, Contra, etc. They were the hgenesis of the video games we have today. They change the world. Our aim for this project was to recreate that feeling in today's generation with a modern twist by bringing it into Augmented Reality. This can also be a source of inspiration for todays generation to get into game development by showing them how some of the simplest games with the simplest ideas can change the world.
What it does
Duck Hunt is a shooter game in which the objective is to shoot moving targets on the television screen in mid-flight. The game is played from a first-person perspective and requires the NES Zapper light gun, which the player aims and fires at the screen. It also requires a CRT television screen since the Zapper gun will not work with LCD or HDTV's. Each round consists of a total of ten targets to shoot. Depending on the game mode the player selects prior to beginning play, one or two targets will appear on the screen at any given time, and the player has three attempts to hit them before they disappear.
THIS GAME IS JUST LIKE THAT ONLY BUT WITH NEW EXPERIENCE here Duck will be in real world which is created in AR World. and It create more enthusiasm for a user experience.
Challenges we ran into
The challenges we faced were:
(1) 3D modelling and texturing (2) Collision detection (3) Target detection (4) Level designing (5) Creating Great Immersive User Experience (6) Maintaining fun :D
Accomplishments that we're proud of
Successful Completion of the project During this Hackathon #SelfieHacks is the top most Accomplishment for me.
What we learned
I learned target detection in AR`and Blender. And Collision detection techniques.
What's next for Duck HuntAR
I want to add Score System in this DuckHuntAR. so it become more Interesting.
Built With
- arkit
- blender
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