Inspiration
We observed that people tend to over-order food and thus causing food wastages. We strived to find a solution that will cut down unnecessary food waste.
What it does
Our solution will feature users rating how full they are from eating a specific meal on a website. This will allow other users to use our website and then configure their meal accordingly and give them advice as to whether they are over-ordering. Each user will be given a baseline number of units which will determine how much food they can eat in a meal based on their rating of fullness on a general basket of goods. By preventing over-ordering, our solution will reduce unnecessary food waste.
How we built it
We used Object Oriented Programming to call attributes which we needed for computation of scores and used dictionaries to store the food and user objects. Python Tkinter was used to create a GUI as a small scale prototype with which we could test the feasibility and utility of the functions.
Challenges we ran into
We tried to create a website but didn't manage to make the front-end work.
Accomplishments that we're proud of
We managed to come up with the idea on how to reduce unnecessary food wastage. We were proud of the OOP to tap on the inheritance.
What we learned
We learnt from our first hackathon about the rigour needed for future hackathons.
What's next for DS3.0
More exposure to front end programming languages
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