Inspiration

As a UX designer participating in Social Good Week, I was tasked with creating a hack that benefits public health. After researching several public health issues, I was inspired by the idea of using technology to improve access to safe drinking water, an issue I have witnessed firsthand in other countries and even lived through in a rural community.

What it does

The Drinkable app uses AI to help people access safe and clean drinking water. It allows users to identify nearby water sources and their quality and provides personalized water treatment recommendations. Drinkable is designed to be easy to use, even in areas with limited internet connectivity, and provides peace of mind knowing that drinking water is free from harmful contaminants.

How we built it

To build the app in less than 24 hours, I first conducted extensive secondary research to identify the most effective and user-friendly features. I then created wireframes and mockups, using Figma to ensure a consistent and intuitive user interface.

Challenges we ran into

The biggest challenge I faced was coming up with this project in less than 24 hours. It takes time to do research and come up with ideas that address the user needs. And not having a team to work with really makes the workload a lot. I hope to be able to finish the app!

Accomplishments that we're proud of

Coming up with the prototype which such limited time!

What we learned

I learned a lot about the power of technology to address public health issues and the importance of creating solutions that are accessible and easy to use.

What's next for Drinkable

With Drinkable, I hope to contribute to making safe drinking water accessible to everyone, regardless of their location or access to resources.

Built With

  • figma
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