We were inspired by everything we saw on the news about global warming, pollution, trash, etc., and we thought about what we could do to help. One of our biggest passion is video games, and so we designed and coded a little game to spread awareness and teach people on how to be more eco-friendly.

What it does

Don't Be Trashy helps teach kids about what they can do to help save the environment. This includes turning off the lights when you leave the room, turn off unused electronics, use less or reuse plastic, put waste in the correct bins, use less water, and to use less gas powered cars. The game goes through different levels. In each level, the player goes through different obstacles to proceed to the end. These obstacles are all ways they can help the environment. We thought that if we made a game to solve this problem, kids would be able to respond and understand better.

How we built it

We built our game on Scratch! We are all beginners at coding and we had the most experience with Scratch, so we used that. We each built different levels of the game and put it together in one, so that everyone got a chance to design, which explains the different styles found in the game.

Challenges we ran into

A big challenge that we ran into was the amount of time we spent on our game. We first tried to start working on our code on Qoom, but that was way to challenging for us, which wasted around 1 hour of our work time. We then all started our parts on Scratch, which was also a big challenge. Since Scratch is a block-coding website, there are limits to what we could code. But despite all our challenges, we got through all of them and ended up with a nice finished product.

Accomplishments that we're proud of

We are proud of making our first game! We haven't made many games in the past, and it was really cool to see how some of them worked, and used our creativity to make our own.

What we learned

We got a better understanding on how to use Scratch, and how to work together as a team. We learned how to divide work and compromise with each other's ideas.

What's next for Don’t Be Trashy

If we had more time, we would work on cleaning up the code and the art!

Built With

  • scratch
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