I was inspired by RPG battles like pokemon.
What it does
In this game you are a magical wizard that needs to defeat the dragon with all different spells and potions.
How we built it
I built it using Scratch.
Challenges we ran into
Some challenges I ran into are getting the sounds to play at the right times, the menu working correctly, and having the attacks and items be fair.
Accomplishments that we're proud of
I am proud that I could get the menu to be how I wanted without any problems.
What we learned
I learned that key inputs are better than click inputs in certain cases.
What's next for Dragon Slayer
Next I would want to add more battles such as an evil wizard, a cyclops, or a giant.
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