Inspiration
We wanted to implement the leap motion hand tracking software into a real world application as it is still one of the best hand tracking software's on the market.
What it does
It tracks the users hand and allows them to place dinosaurs onto the simulated land.
How we built it
We first split up the tasks from terrain generation, to hand tracking, to asset modeling, and ended it with model animation.
Challenges we ran into
Making the model for the holding part of the projector as the initial design would have taken 1 day to 3D print
Accomplishments that we're proud of
All of our team members learning Unity with no prior experience.
What we learned
We now have a better understanding of how objects collide within Unity as well as learning how to use the leap motion inside of Unity.
What's next for Drag-and-Drop Dino World
Getting a better projector and more stable frame base
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