Andrew Towl is a former circus performer turned game designer and 3d Animator. He was looking for a way to blend his circus experience with his new found skills in animation so he is creating this new experimental show to test the waters of the emerging world of Augmented Reality.
What it does
Powered by imagination and steam, Dr. Dodgy’s Intergalactic-Auto Mechanical Circus blends Big-top tricks and Augmented Reality to bring you wonders from the outer edge of the universe.
This project uses augmented reality to augment a real live story based circus performance. What is reality and what is augmented will blend together as you watch the circus show interact with spaceships, inter-dimensional portals, asteroids, Robots, machines and lightning and more.
How we built it
Andrew hand modeled all the 3d objects and animations in Blender, and used Unity with Vuforia to create the augmented reality experience. We also built a small server side component in node.js that can partially control what the audience will see on their devices simultaneously.
Challenges we ran into
Making an AR tracking marker that works well for a medium to large sized audience from a distance. Synchronizing so all audience members will see the same effects at the same time.
Accomplishments that we're proud of
The quality of the 3d models is really great and bring a vibrant colorful feel to the performance.
What we learned
Really leveled up on 3d art and animation. Learned how to get a large group of devices to go through an AR experience together.
What's next for Dr. Dodgy's AR Circus
If invited to the Magic Leap Hackathon, we will be extremely excited to get this working on the Magic Leap headset. We feel it has the potential to be a fantastic showcase for the capabilities of augmenting live performances using magic leap technology.