Inspiration
I did played a lot of monster based games in the past. That's where it all came from. I find it interesting to play against monster so that player have very limited time to take decision.
What it does
The player needs to save himself/herself from the monster attach.
How we built it
I built with only pygame
Challenges we ran into
Since I'm a beginner, I struggled to tune animation
Accomplishments that we're proud of
A unique game concept
What we learned
I did came to learn the fundamentals of pygame
What's next for Double Monster
Improve it's physics.
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