Inspiration

I did played a lot of monster based games in the past. That's where it all came from. I find it interesting to play against monster so that player have very limited time to take decision.

What it does

The player needs to save himself/herself from the monster attach.

How we built it

I built with only pygame

Challenges we ran into

Since I'm a beginner, I struggled to tune animation

Accomplishments that we're proud of

A unique game concept

What we learned

I did came to learn the fundamentals of pygame

What's next for Double Monster

Improve it's physics.

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