Inspiration with wild imagination you can design successful game

What it does its funny economics game for multi ages players 2-4 players. Where each player try to manipulate 3 countries first by collecting all companies cards for 3 countries . The types of the cards are -Moneys, Orders&Companies.

How I built it i built it as manual cards game starting from ideation sketch then graphics design. I’v about 500 printed in stock.

Challenges I ran into games apps development with adding extra features to it

Accomplishments that I'm proud of taking the early steps of this development that may take off making high profits

What I learned i learned that nobody can do it alone and smartness/wide imagination isn’t enough to launch successful project

What's next for Domination 1-its need to program it, to be submitted in apps stores.

2- adding entertainment features such as - players Chats. 2- applying the marketing strategy that include multi incomes streams goal. By : 1-selling Digital Coins. 2- physical Cards franchasing. 3- Sell Ads By customizing cards for large Companies. Example “ the card of cars factory in Germany can be Customized to advertise specific german auto brand”.

Built With

  • printed
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